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 Bullet Damage with Ranking

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MesajSubiect: Bullet Damage with Ranking    Mier Dec 01, 2010 8:27 pm

Commands:
say: /bdtop - Display the Damage Records via Motd.
say: /bdhud - Enable/Disable Hud-Damage.
con: bd_reset "argument" - look bd_reset.txt for all possible bd_reset commands!



Cvars:
// General
bd_on 1 // turn plugin (0 = off, 1 = on)
bd_save_stats 1 // save the records (0 = off, 1 = on)
bd_save_bots 0 // bots can made records? (0 = off, 1 = on)
bd_chat 0 // display a chat record announce (0 = off, 1 = on)
bd_motd_sorting 0 // setup motd sorting method (0 = by weapon id, 1 = by most damage)

// Admins
bd_reset_flag "g" // Access flag for bd_reset command
bd_hud_flag "c" // Access flag for bd_hud_dmg(_wall) only with admin flag
// more flags possible! bd_hud_flag "cde" admin have 'c' OR 'd' OR 'e' flag!

// Damage
bd_multi_dmg 1 // enable multiple damage or single damage (0 = single, 1 = multiple, 2 = single & multiple)
bd_ffa_dmg 0 // enable "free for all" damage for FFA servers (0 = off, 1 = on)
bd_no_over_dmg 0 // damage can not higher as enemy left healths (0 = off, 1 = on)
bd_he_dmg 1 // show HE damage (0 = off, 1 = on)
bd_he_dmg_record 1 // enable HE record (0 = off, 1 = on)
bd_more_time 0.3 // give more time befor the task calculate the total damage in seconds

// HUD Messages
bd_hud_dmg 1 // show HUD-Damage (0 = off, 1 = all, 2 = only Admin)
bd_hud_dmg_wall 1 // show HUD-Damage when you hit the enemy and he is behind a wall (0 = off, 1 = all, 2 = only Admin)
bd_dmg_color_R 0 // normal damage color (red) [0-255]
bd_dmg_color_G 200 // normal damage color (green) [0-255]
bd_dmg_color_B 0 // normal damage color (blue) [0-255]
bd_dmg_color_style 0 // normal damage message style (0 = standard, 1 = flicker)
bd_he_color_R 200 // he damage color (red) [0-255]
bd_he_color_G 0 // he damage color (green) [0-255]
bd_he_color_B 0 // he damage color (blue) [0-255]
bd_he_color_style 0 // he damage message style (0 = standard, 1 = flicker)
bd_color_holdtime 2.5 // message holdtime in seconds

// Zombie Plague
bd_nem_dmg_record 0 // Nemesis can made records? (0 = off, 1 = on)
bd_surv_dmg_record 0 // Survivor can made records? (0 = off, 1 = on)

// Zombie Plague Advance
bd_assa_dmg_record 0 // Assassin can made records? (0 = off, 1 = on)
bd_snip_dmg_record 0 // Sniper can made records? (0 = off, 1 = on)



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